I recently started using modifiers in 3DS Max and they're kind of strange. It's weird how drastically they can change he look of something. Some of them barely change the model they're used on. I still have a lot to learn with them but so far they seem really interesting. I tried playing around with them and some of the more technical ones are a bit too complicated for me to get at the moment. I liked the one that gave the model fur, I thought it was funny. I feel like having these available is gonna really change the way I model. I do think that subjects are maybe a little easier to work with than modifiers for me since I often accidentally cancel out another modifier by clicking on a different one. It just confuses me. So far I've made some mushrooms and rocks and started working on a flower and I think it just gets easier as you go on because my second rock ended up looking a lot better than the first one. I cant wait to put the whole scene together. I also can't wait to start doing 3D animation, I don't have that much time left audit really interests me. Animation doesn't actually look way too complicated with 3DS Max and it definitely looks a lot less tedious than Adobe Illustrator was. I didn't like having to save each individual frame very much. From what I saw, the animation in 3DS Max is kind of like working with After Effects but that might not be true when I actually work with it.
To sum it up:
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3ds Max is something I've actually really enjoyed working with since we first started using it. I think that I have come along way too. We started off with a snowman and a pencil and now I just modelled a futuristic world. I've always wanted to start 3D modelling but I never knew how to; but now I can! I started with basic shaped like a sphere but now I know how to use modifiers to turn a cube into a sphere. I think my favorite thing I've made so far was that cartoon head but I'm looking forward to making things that are even more advanced. Especially the plant stuff like the mushrooms and flowers. I also can't wait to learn how to animate with 3D models. I think I've liked 3D modelling all the way through..from the time we started until now. I want to be an animator someday and nowadays 3D animation is probably what ther majority of animated movies are done with. I hope that someday I'll be able to animate my own 3D characters. I think this is one of my favorite units of the year and I can't wait to continue. That is the cartoon face that I did and I am actually very proud of it!
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AuthorI am looking forward to learning a lot in this class and creating things. The views and opinions expressed in this blog are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools. Archives
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